bh1_16_grd_01_lod

bh1_16_grd_01_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 59.3 × 55.9 × 2.13 m and is drawn with 91 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_16_grd_01 that the game draws from far away.
- Model
- bh1_16_grd_01_lod
- Hash
- 1845992315 (0x6E079B7B)
- What it is
- low-detail (LOD) model
- Size (m)
- 59.3 × 55.9 × 2.13
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 85
- Triangles
- 91
- Textures
- 1
- Texture dictionary
- bh1_16_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_16_slod1_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_16_grd_01_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -628.04, -256.99, 36.61.
The map files (IPLs) that place it include bh1_16 and hei_bh1_16.
Also placed by bh1_16
Models like bh1_16_grd_01_lod
local obj = CreateObject(`bh1_16_grd_01_lod`, coords.x, coords.y, coords.z, false, false, false)