bh1_15_trim_detail

bh1_15_trim_detail is a detail piece of the GTA V map in Rockford Hills, from title update 2. It measures 50.6 × 60.1 × 0.45 m and is drawn with 1,148 triangles and 4 textures, up to 55 m away.
- Model
- bh1_15_trim_detail
- Hash
- 4119957766 (0xF5919106)
- What it is
- detail piece
- Size (m)
- 50.6 × 60.1 × 0.45
- Size class
- huge
- LOD distance (m)
- 55
- Vertices
- 1,371
- Triangles
- 1,148
- Textures
- 4
- Texture dictionary
- 0x11b35b26
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_15.rpf\bh1_15_trim_detail.ydr
- Definition file
- beverly_metadata_016_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_15_trim_detail is placed 2 times on the map, most of all in Rockford Hills. One of its places: -716.78, -117.84, 43.76.
The map files (IPLs) that place it include bh1_15_strm_0 and hei_bh1_15_strm_0.
Also placed by bh1_15_strm_0
- prop_wall_light_09a
- prop_fire_driser_1b
- prop_jewel_02c
- bh1_15_bench_posh
- prop_aircon_s_02b
- prop_ld_case_01
- prop_ld_handbag_s
- prop_pot_plant_02d
- prop_telegwall_01b
- bh1_15_afterglow
- bh1_15_alleygr
- bh1_15_alleygr_dec
local obj = CreateObject(`bh1_15_trim_detail`, coords.x, coords.y, coords.z, false, false, false)