bh1_13_alground

bh1_13_alground is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 62.2 × 105 × 3.52 m and is drawn with 1,049 triangles and 16 textures, up to 135 m away. From far away the game draws bh1_13_alground_lod in its place.
- Model
- bh1_13_alground
- Hash
- 1311691311 (0x4E2ED22F)
- What it is
- piece
- Size (m)
- 62.2 × 105 × 3.52
- Size class
- huge
- LOD distance (m)
- 135
- Vertices
- 1,518
- Triangles
- 1,049
- Textures
- 16
- Texture dictionary
- 0x17a00634
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_13.rpf\bh1_13_alground.ydr
- Definition file
- beverly_metadata_020_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_13_alground is placed 2 times on the map, most of all in Rockford Hills. One of its places: -792.11, -196.12, 35.59.
The map files (IPLs) that place it include bh1_13_strm_0 and hei_bh1_13_strm_0.
Also placed by bh1_13_strm_0
- prop_couch_sm2_07
- prop_studio_light_02
- prop_telegwall_03a
- v_corp_bk_chair1
- prop_bush_neat_02
- prop_wall_light_09a
- prop_bollard_01b
- prop_couch_lg_08
- prop_elecbox_18
- prop_pot_plant_05c
- prop_telegwall_03b
- bh1_13_alleygrdec1
Models like bh1_13_alground
- bh1_13_alleygrdec1
- bh1_13_bh13_carshowch003
- bh1_13_build1
- bh1_13_build1_cloth
- bh1_13_build2
- bh1_13_build3
- bh1_13_build3_glass
- bh1_13_build4
- bh1_13_build4_cloth
- bh1_13_build4_cloth2
- bh1_13_build4_emis1
local obj = CreateObject(`bh1_13_alground`, coords.x, coords.y, coords.z, false, false, false)