bh1_06_lobby_fake_lod

bh1_06_lobby_fake_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 1.85 × 12.0 × 3.60 m and is drawn with 6 triangles and 2 textures, up to 300 m away. It is the lower-detail copy of bh1_06_lobby_fake that the game draws from far away.
- Model
- bh1_06_lobby_fake_lod
- Hash
- 3271853545 (0xC30485E9)
- What it is
- low-detail (LOD) model
- Size (m)
- 1.85 × 12.0 × 3.60
- Size class
- large
- LOD distance (m)
- 300
- Vertices
- 10
- Triangles
- 6
- Textures
- 2
- Texture dictionary
- bh1_06_v_ff_lod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_06.rpf\bh1_06_lobby_fake_lod.ydr
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_06_lobby_fake_lod is placed 1 time on the map, in Rockford Hills. It stands at: -1067.06, -244.98, 44.06.
The map files (IPLs) that place it include facelobbyfake_lod.
local obj = CreateObject(`bh1_06_lobby_fake_lod`, coords.x, coords.y, coords.z, false, false, false)