bh1_06_em

bh1_06_em is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 57.3 × 30.8 × 17.0 m and is drawn with 88 triangles and 3 textures, up to 160 m away. From far away the game draws bh1_06_em_lod and bh1_06_em_slod in its place.
- Model
- bh1_06_em
- Hash
- 3218076907 (0xBFCFF4EB)
- What it is
- piece
- Size (m)
- 57.3 × 30.8 × 17.0
- Size class
- huge
- LOD distance (m)
- 160
- Vertices
- 152
- Triangles
- 88
- Textures
- 3
- Texture dictionary
- 0x96c6aeff
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_06.rpf\bh1_06_em.ydr
- Definition file
- beverly_metadata_009_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_06_em is placed 2 times on the map, most of all in Rockford Hills. One of its places: -1076.43, -246.31, 46.33.
The map files (IPLs) that place it include bh1_06_long_0 and hei_bh1_06_long_0.
Also placed by bh1_06_long_0
Models like bh1_06_em
- bh1_06_building
- bh1_06_building_wins
- bh1_06_details
- bh1_06_furgrass_01
- bh1_06_furgrass_02
- bh1_06_furgrass_03
- bh1_06_furmat_01
- bh1_06_furmat_02
- bh1_06_ivydetail01
- bh1_06_ivydetail02
- bh1_06_lifeinvadersign
local obj = CreateObject(`bh1_06_em`, coords.x, coords.y, coords.z, false, false, false)