GTA Explorer

bh1_06_em_slod

bh1_06_em_slod, a super-low-detail (SLOD) model of the GTA V map in Rockford Hills

bh1_06_em_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 58.2 × 31.9 × 17.3 m and is drawn with 42 triangles and 1 texture, up to 2,000 m away. It is the lower-detail copy of bh1_06_em that the game draws from far away.

Model
bh1_06_em_slod
Hash
2789838469 (0xA6498E85)
What it is
super-low-detail (SLOD) model
Size (m)
58.2 × 31.9 × 17.3
Size class
huge
LOD distance (m)
2000
Vertices
75
Triangles
42
Textures
1
Texture dictionary
bh1_lod_emissive_6_21_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_children.ydd
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_06_em_slod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -1076.38, -246.31, 46.28.

The map files (IPLs) that place it include bh1_06 and hei_bh1_06.

Also placed by bh1_06

Models like bh1_06_em_slod

local obj = CreateObject(`bh1_06_em_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…