bh1_03_slod1

bh1_03_slod1 is a super-low-detail (SLOD) model of the GTA V map in Richards Majestic, from title update 2. It measures 176 × 116 × 37.5 m and is drawn with 1,594 triangles and 2 textures, up to 1,000 m away.
- Model
- bh1_03_slod1
- Hash
- 69481401 (0x042433B9)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 176 × 116 × 37.5
- Size class
- huge
- LOD distance (m)
- 1000
- Vertices
- 2,681
- Triangles
- 1,594
- Textures
- 2
- Texture dictionary
- bh1_lod_02_03_05_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_02_03_05_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_03_slod1 is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1032.46, -510.01, 44.66.
The map files (IPLs) that place it include bh1_03 and hei_bh1_03.
Also placed by bh1_03
Models like bh1_03_slod1
- bh1_03_bld27
- bh1_03_bld27_d
- bh1_03_bld27_dtl
- bh1_03_bld29
- bh1_03_bld29_d
- bh1_03_brig01
- bh1_03_brig01_d
- bh1_03_brigrail
- bh1_03_cable_ramp
local obj = CreateObject(`bh1_03_slod1`, coords.x, coords.y, coords.z, false, false, false)