bh1_03b_slod1

bh1_03b_slod1 is a super-low-detail (SLOD) model of the GTA V map in Richards Majestic, from title update 2. It measures 139 × 120 × 45.5 m and is drawn with 2,059 triangles and 2 textures, up to 1,000 m away.
- Model
- bh1_03b_slod1
- Hash
- 190672012 (0x0B5D6C8C)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 139 × 120 × 45.5
- Size class
- huge
- LOD distance (m)
- 1000
- Vertices
- 3,455
- Triangles
- 2,059
- Textures
- 2
- Texture dictionary
- bh1_lod_02_03_05_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_02_03_05_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_03b_slod1 is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1144.47, -563.99, 44.49.
The map files (IPLs) that place it include bh1_03 and hei_bh1_03.
Also placed by bh1_03
Models like bh1_03b_slod1
- bh1_02_slod1
- bh1_03_slod1
- bh1_03_slod3
- bh1_05_slod1
- bh1_props_combo120104_slod
- bh1_props_combo120105_slod
- bh1_props_combo120106_slod
- bh1_props_combo120201_slod
- hei_bh1_05_slod1
- hei_bh1_props_combo120201_slod
local obj = CreateObject(`bh1_03b_slod1`, coords.x, coords.y, coords.z, false, false, false)