GTA Explorer

bh1_03_cable_ramp

bh1_03_cable_ramp, a structure of the GTA V map in Richards Majestic

bh1_03_cable_ramp is a structure of the GTA V map in Richards Majestic, from title update 2. It measures 8.26 × 10.4 × 0.17 m and is drawn with 438 triangles and 3 textures, up to 30 m away. From far away the game draws bh1_03_cable_ramp_lod in its place.

Model
bh1_03_cable_ramp
Hash
1891070752 (0x70B77320)
What it is
structure
Size (m)
8.26 × 10.4 × 0.17
Size class
large
LOD distance (m)
30
Vertices
646
Triangles
438
Textures
3
Texture dictionary
bh1_03_cable_protect
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_03.rpf\bh1_03_cable_ramp.ydr
Definition file
beverly_metadata_007_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_03_cable_ramp is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1197.25, -567.96, 26.38.

The map files (IPLs) that place it include bh1_03_strm_0 and hei_bh1_03_strm_0.

Also placed by bh1_03_strm_0

Models like bh1_03_cable_ramp

local obj = CreateObject(`bh1_03_cable_ramp`, coords.x, coords.y, coords.z, false, false, false)

 

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