bh1_03_ss02_frame01

bh1_03_ss02_frame01 is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 20.5 × 30.9 × 13.1 m and is drawn with 1,935 triangles and 2 textures, up to 200 m away.
- Model
- bh1_03_ss02_frame01
- Hash
- 4036513689 (0xF0984F99)
- What it is
- piece
- Size (m)
- 20.5 × 30.9 × 13.1
- Size class
- huge
- LOD distance (m)
- 200
- Vertices
- 3,361
- Triangles
- 1,935
- Textures
- 2
- Texture dictionary
- bh1_03_framefizz
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_03.rpf\bh1_03_ss02_frame01.ydr
- Definition file
- beverly_metadata_007_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_03_ss02_frame01 is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1119.65, -531.95, 38.11.
The map files (IPLs) that place it include bh1_03_long_0 and hei_bh1_03_long_0.
Also placed by bh1_03_long_0
Models like bh1_03_ss02_frame01
- bh1_03_ss02_frame02
- bh1_03_ss02_frame03
- bh1_03_gangwayrail
- bh1_03_laddergang
- bh1_03_s1_rework_frame
- bh1_03_vent01
- bh1_03_vent02
local obj = CreateObject(`bh1_03_ss02_frame01`, coords.x, coords.y, coords.z, false, false, false)