GTA Explorer

bh1_01_ground_lod

bh1_01_ground_lod, a low-detail (LOD) model of the GTA V map in Del Perro

bh1_01_ground_lod is a low-detail (LOD) model of the GTA V map in Del Perro, from title update 2. It measures 89.4 × 104 × 9.22 m and is drawn with 1,031 triangles and 3 textures, up to 250 m away. It is the lower-detail copy of bh1_01_ground that the game draws from far away.

Model
bh1_01_ground_lod
Hash
3223933725 (0xC029531D)
What it is
low-detail (LOD) model
Size (m)
89.4 × 104 × 9.22
Size class
huge
LOD distance (m)
250
Vertices
1,448
Triangles
1,031
Textures
3
Texture dictionary
bh1_01_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_01_slod1_children.ydd
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_01_ground_lod is placed 2 times on the map, most of all in Del Perro. One of its places: -1310.03, -425.02, 34.62.

The map files (IPLs) that place it include bh1_01 and hei_bh1_01.

Also placed by bh1_01

Models like bh1_01_ground_lod

local obj = CreateObject(`bh1_01_ground_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…