GTA Explorer

bh1_01_emissivesigns_slod001

bh1_01_emissivesigns_slod001, a super-low-detail (SLOD) model of the GTA V map in Morningwood

bh1_01_emissivesigns_slod001 is a super-low-detail (SLOD) model of the GTA V map in Morningwood, from title update 2. It measures 46.6 × 42.7 × 15.1 m and is drawn with 190 triangles and 1 texture, up to 600 m away. It is the lower-detail copy of bh1_01_emissivesigns that the game draws from far away.

Model
bh1_01_emissivesigns_slod001
Hash
2947843542 (0xAFB485D6)
What it is
super-low-detail (SLOD) model
Size (m)
46.6 × 42.7 × 15.1
Size class
huge
LOD distance (m)
600
Vertices
294
Triangles
190
Textures
1
Texture dictionary
bh1_lod_emissive_6_20_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_20_children.ydd
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_01_emissivesigns_slod001 is placed 2 times on the map, most of all in Morningwood. One of its places: -1330.21, -394.04, 45.36.

The map files (IPLs) that place it include bh1_01 and hei_bh1_01.

Also placed by bh1_01

local obj = CreateObject(`bh1_01_emissivesigns_slod001`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…