bh1_01_emissivesigns_lod

bh1_01_emissivesigns_lod is a low-detail (LOD) model of the GTA V map in Morningwood, from title update 2. It measures 56.5 × 46.1 × 16.5 m and is drawn with 190 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_01_emissivesigns that the game draws from far away.
- Model
- bh1_01_emissivesigns_lod
- Hash
- 3566298756 (0xD4916684)
- What it is
- low-detail (LOD) model
- Size (m)
- 56.5 × 46.1 × 16.5
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 294
- Triangles
- 190
- Textures
- 1
- Texture dictionary
- bh1_01_em_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_01_emissivesigns_slod001_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_01_emissivesigns_lod is placed 2 times on the map, most of all in Morningwood. One of its places: -1325.19, -395.83, 42.38.
The map files (IPLs) that place it include bh1_01 and hei_bh1_01.
Also placed by bh1_01
local obj = CreateObject(`bh1_01_emissivesigns_lod`, coords.x, coords.y, coords.z, false, false, false)