ba_edgy_main_bits

ba_edgy_main_bits is a piece of the GTA V map, from After Hours. It measures 9.49 × 0.94 × 0.41 m and is drawn with 654 triangles and 6 textures, up to 100 m away.
- Model
- ba_edgy_main_bits
- Hash
- 1429271004 (0x5530F1DC)
- What it is
- piece
- Size (m)
- 9.49 × 0.94 × 0.41
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 666
- Triangles
- 654
- Textures
- 6
- Texture dictionary
- ba_int01_styles_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_edgy_main_bits.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_edgy_main_bits: scripts spawn it, or an interior’s entity set does.
Models like ba_edgy_main_bits
- ba_bars1_01
- ba_bars1_02
- ba_bars1_04
- ba_bars1_05
- ba_bars1_06
- ba_bars2_01
- ba_bars2_02
- ba_bars2_04
- ba_bars2_05
- ba_bars2_06
- ba_bars3_01
- ba_bars3_02
local obj = CreateObject(`ba_edgy_main_bits`, coords.x, coords.y, coords.z, false, false, false)