move_strafe@generic Dictionary move_strafe@generic Clips idle, idle_turn_left_fast, idle_turn_left_fast_intro, idle_turn_left_slow, idle_turn_right_fast, idle_turn_right_fast_intro, idle_turn_right_slow, idle_turn_stop, run_bwd_-135_loop, run_bwd_-135_start, run_bwd_-45_loop, run_bwd_-45_start, run_bwd_-90_loop, run_bwd_-90_start, run_bwd_135_loop, run_bwd_135_start, run_bwd_180_loop, run_bwd_180_start, run_fwd_-45_loop, run_fwd_-45_start, run_fwd_0_loop, run_fwd_0_start, run_fwd_135_loop, run_fwd_135_start, run_fwd_45_loop, run_fwd_90_loop, run_fwd_90_start, run_trans_bwd_-45_lf_fwd_-45, run_trans_bwd_-45_rf_fwd_-45, run_trans_bwd_-45_rf_fwd_90, run_trans_bwd_-90_lf_fwd_90, run_trans_bwd_-90_rf_fwd_90, run_trans_bwd_135_lf_fwd_0, run_trans_bwd_135_lf_fwd_135, run_trans_bwd_135_rf_fwd_135, run_trans_bwd_180_lf_fwd_0, run_trans_bwd_180_rf_fwd_0, run_trans_fwd_-45_lf_bwd_-45, run_trans_fwd_-45_rf_bwd_-45, run_trans_fwd_-90_rf_bwd_-180 Pack basegame RequestAnimDict('move_strafe@generic')
while not HasAnimDictLoaded('move_strafe@generic') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_strafe@generic', 'idle', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…