move_m@fire
- Dictionary
- move_m@fire
- Clips
- run, walk
- Pack
- basegame
RequestAnimDict('move_m@fire')
while not HasAnimDictLoaded('move_m@fire') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_m@fire', 'run', 8.0, -8.0, -1, 1, 0.0, false, false, false)RequestAnimDict('move_m@fire')
while not HasAnimDictLoaded('move_m@fire') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_m@fire', 'run', 8.0, -8.0, -1, 1, 0.0, false, false, false)