move_m@drunk@moderatedrunk_idles@
- Dictionary
- move_m@drunk@moderatedrunk_idles@
- Clips
- flinch_a, flinch_b, flinch_c, flinch_d, flinch_e, flinch_f
- Pack
- basegame
RequestAnimDict('move_m@drunk@moderatedrunk_idles@')
while not HasAnimDictLoaded('move_m@drunk@moderatedrunk_idles@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_m@drunk@moderatedrunk_idles@', 'flinch_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)