cover@weapon@reloads@submg@assault_smg
- Dictionary
- cover@weapon@reloads@submg@assault_smg
- Clips
- reload_low_left, w_reload_low_left
- Pack
- basegame
RequestAnimDict('cover@weapon@reloads@submg@assault_smg')
while not HasAnimDictLoaded('cover@weapon@reloads@submg@assault_smg') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'cover@weapon@reloads@submg@assault_smg', 'reload_low_left', 8.0, -8.0, -1, 1, 0.0, false, false, false)