RequestAnimDict('cover@weapon@reloads@rifle@pump_bullpup')
while not HasAnimDictLoaded('cover@weapon@reloads@rifle@pump_bullpup') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'cover@weapon@reloads@rifle@pump_bullpup', 'reload_low_left', 8.0, -8.0, -1, 1, 0.0, false, false, false)