RequestAnimDict('cover@weapon@ai@react_outro@2h_b')
while not HasAnimDictLoaded('cover@weapon@ai@react_outro@2h_b') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'cover@weapon@ai@react_outro@2h_b', 'outro_hi_l_corner_long', 8.0, -8.0, -1, 1, 0.0, false, false, false)