combat@aim_variations@arrest
- Dictionary
- combat@aim_variations@arrest
- Clips
- cop_med_arrest_01, cop_med_arrest_02, cop_med_arrest_03, cop_med_arrest_04
- Pack
- basegame
RequestAnimDict('combat@aim_variations@arrest')
while not HasAnimDictLoaded('combat@aim_variations@arrest') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'combat@aim_variations@arrest', 'cop_med_arrest_01', 8.0, -8.0, -1, 1, 0.0, false, false, false)