combat@aim_variations@1h@hillbilly
- Dictionary
- combat@aim_variations@1h@hillbilly
- Clips
- aim_variation_a, aim_variation_b, aim_variation_c, aim_variation_d, aim_variation_e, aim_variation_f
- Pack
- basegame
RequestAnimDict('combat@aim_variations@1h@hillbilly')
while not HasAnimDictLoaded('combat@aim_variations@1h@hillbilly') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'combat@aim_variations@1h@hillbilly', 'aim_variation_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)