combat@aim_variations@1h@gang
- Dictionary
- combat@aim_variations@1h@gang
- Clips
- aim_variation_a, aim_variation_b, aim_variation_c, aim_variation_d, aim_variation_e
- Pack
- basegame
RequestAnimDict('combat@aim_variations@1h@gang')
while not HasAnimDictLoaded('combat@aim_variations@1h@gang') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'combat@aim_variations@1h@gang', 'aim_variation_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)