anim@weapons@pistol@singleshot_str
- Dictionary
- anim@weapons@pistol@singleshot_str
- Clips
- reload_aim, w_reload_aim
- Pack
- mpluxe2
RequestAnimDict('anim@weapons@pistol@singleshot_str')
while not HasAnimDictLoaded('anim@weapons@pistol@singleshot_str') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@pistol@singleshot_str', 'reload_aim', 8.0, -8.0, -1, 1, 0.0, false, false, false)