anim@weapons@pistol@revolver
- Dictionary
- anim@weapons@pistol@revolver
- Clips
- fire_high, fire_low, fire_med, w_dryfire, w_fire, w_idle
- Pack
- mpapartment
RequestAnimDict('anim@weapons@pistol@revolver')
while not HasAnimDictLoaded('anim@weapons@pistol@revolver') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@pistol@revolver', 'fire_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)