char_lamar

- Name
- char_lamar
- Textures
- 1
- Some of them
- char_lamar
- Pack
- basegame
RequestStreamedTextureDict('char_lamar')
while not HasStreamedTextureDictLoaded('char_lamar') do Wait(0) end
DrawSprite('char_lamar', 'char_lamar', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)