char_joe

- Name
- char_joe
- Textures
- 1
- Some of them
- char_joe
- Pack
- basegame
RequestStreamedTextureDict('char_joe')
while not HasStreamedTextureDictLoaded('char_joe') do Wait(0) end
DrawSprite('char_joe', 'char_joe', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)