char_property_towing_impound

- Name
- char_property_towing_impound
- Textures
- 1
- Some of them
- char_property_towing_impound
- Pack
- basegame
RequestStreamedTextureDict('char_property_towing_impound')
while not HasStreamedTextureDictLoaded('char_property_towing_impound') do Wait(0) end
DrawSprite('char_property_towing_impound', 'char_property_towing_impound', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)