char_airmech

- Name
- char_airmech
- Textures
- 1
- Some of them
- char_airmech
- Pack
- basegame
RequestStreamedTextureDict('char_airmech')
while not HasStreamedTextureDictLoaded('char_airmech') do Wait(0) end
DrawSprite('char_airmech', 'char_airmech', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)