breakableglass

- Name
- breakableglass
- Textures
- 3
- Some of them
- cracktempered, defnormbroken, hiresdecal
- Pack
- basegame
RequestStreamedTextureDict('breakableglass')
while not HasStreamedTextureDictLoaded('breakableglass') do Wait(0) end
DrawSprite('breakableglass', 'cracktempered', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)