RequestNamedPtfxAsset('scr_rcpaparazzo1')
while not HasNamedPtfxAssetLoaded('scr_rcpaparazzo1') do Wait(0) end
UseParticleFxAsset('scr_rcpaparazzo1')
StartParticleFxNonLoopedAtCoord('scr_mich4_firework_burst_spawn', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)