scr_reconstructionaccident
- Name
- scr_reconstructionaccident
- Effects
- scr_reconstruct_pipe_impact, scr_reconstruct_pipefall_debris, scr_sparking_generator, sp_sparking_generator
- Pack
- basegame
RequestNamedPtfxAsset('scr_reconstructionaccident')
while not HasNamedPtfxAssetLoaded('scr_reconstructionaccident') do Wait(0) end
UseParticleFxAsset('scr_reconstructionaccident')
StartParticleFxNonLoopedAtCoord('scr_reconstruct_pipe_impact', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)