scr_ie_svm_phantom2
- Name
- scr_ie_svm_phantom2
- Effects
- scr_ie_bul_coc_bag
- Pack
- basegame
RequestNamedPtfxAsset('scr_ie_svm_phantom2')
while not HasNamedPtfxAssetLoaded('scr_ie_svm_phantom2') do Wait(0) end
UseParticleFxAsset('scr_ie_svm_phantom2')
StartParticleFxNonLoopedAtCoord('scr_ie_bul_coc_bag', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)