RequestNamedPtfxAsset('scr_indep_fireworks')
while not HasNamedPtfxAssetLoaded('scr_indep_fireworks') do Wait(0) end
UseParticleFxAsset('scr_indep_fireworks')
StartParticleFxNonLoopedAtCoord('scr_indep_firework_burst_spawn', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)