scr_ie_tw
- Name
- scr_ie_tw
- Effects
- scr_impexp_tw_rpg_trail, scr_impexp_tw_take_zone
- Pack
- basegame
RequestNamedPtfxAsset('scr_ie_tw')
while not HasNamedPtfxAssetLoaded('scr_ie_tw') do Wait(0) end
UseParticleFxAsset('scr_ie_tw')
StartParticleFxNonLoopedAtCoord('scr_impexp_tw_rpg_trail', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)