scr_ie_vv
- Name
- scr_ie_vv
- Effects
- scr_ie_vv_muzzle_flash, scr_ie_vv_vehicle_damage
- Pack
- basegame
RequestNamedPtfxAsset('scr_ie_vv')
while not HasNamedPtfxAssetLoaded('scr_ie_vv') do Wait(0) end
UseParticleFxAsset('scr_ie_vv')
StartParticleFxNonLoopedAtCoord('scr_ie_vv_muzzle_flash', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)