cut_lamar1
- Name
- cut_lamar1
- Effects
- blood_entry, cs_cig_smoke_lamar, cs_lemar_blood_entry, muz_pistol
- Pack
- basegame
RequestNamedPtfxAsset('cut_lamar1')
while not HasNamedPtfxAssetLoaded('cut_lamar1') do Wait(0) end
UseParticleFxAsset('cut_lamar1')
StartParticleFxNonLoopedAtCoord('blood_entry', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)