cut_humane_fin
- Name
- cut_humane_fin
- Effects
- exp_hum_fin_heli, exp_hum_fin_heli_sp, exp_hum_fin_heli_spawn, ped_foot_dusty, sp_hum_fin_heli_fire_trail, veh_exhaust_car, wheel_fric_hard_dusty
- Textures
- 2
- Pack
- basegame
RequestNamedPtfxAsset('cut_humane_fin')
while not HasNamedPtfxAssetLoaded('cut_humane_fin') do Wait(0) end
UseParticleFxAsset('cut_humane_fin')
StartParticleFxNonLoopedAtCoord('exp_hum_fin_heli', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)