cut_fbi5a
- Name
- cut_fbi5a
- Effects
- cs_fbi5a_blood_entry, cs_fbi5a_muz_pistol, cs_trev1_dusty_kick, ped_talk_water, ped_water_drips, wheel_fric_sand
- Textures
- 1
- Pack
- basegame
RequestNamedPtfxAsset('cut_fbi5a')
while not HasNamedPtfxAssetLoaded('cut_fbi5a') do Wait(0) end
UseParticleFxAsset('cut_fbi5a')
StartParticleFxNonLoopedAtCoord('cs_fbi5a_blood_entry', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)