cut_gr_intro
- Name
- cut_gr_intro
- Effects
- cs_gr_muz_assault_rifle
- Pack
- mpgunrunning
RequestNamedPtfxAsset('cut_gr_intro')
while not HasNamedPtfxAssetLoaded('cut_gr_intro') do Wait(0) end
UseParticleFxAsset('cut_gr_intro')
StartParticleFxNonLoopedAtCoord('cs_gr_muz_assault_rifle', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)