cut_exile3
- Name
- cut_exile3
- Effects
- cs_ex1_water_arms, cs_ex1_water_body, cs_ex1_water_box, cs_ex3_sand_dust, cs_ex3_water_drips, cs_ex3_wheel_spin
- Pack
- basegame
RequestNamedPtfxAsset('cut_exile3')
while not HasNamedPtfxAssetLoaded('cut_exile3') do Wait(0) end
UseParticleFxAsset('cut_exile3')
StartParticleFxNonLoopedAtCoord('cs_ex1_water_arms', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)