GTA Explorer

ch_chint02_mezz_floor_derelict

ch_chint02_mezz_floor_derelict, a piece of the GTA V map

ch_chint02_mezz_floor_derelict is a piece of the GTA V map, from The Diamond Casino Heist. It measures 11.2 × 14.2 × 0.62 m and is drawn with 195 triangles and 7 textures, up to 100 m away.

Model
ch_chint02_mezz_floor_derelict
Hash
3588033271 (0xD5DD0AF7)
What it is
piece
Size (m)
11.2 × 14.2 × 0.62
Size class
large
LOD distance (m)
100
Vertices
293
Triangles
195
Textures
7
Texture dictionary
ch_chint02_entity_set_arcade_set_derelict_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_mezz_floor_derelict.ydr
Definition file
ch_dlc_int_02_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint02_mezz_floor_derelict: scripts spawn it, or an interior’s entity set does.

Models like ch_chint02_mezz_floor_derelict

local obj = CreateObject(`ch_chint02_mezz_floor_derelict`, coords.x, coords.y, coords.z, false, false, false)

 

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