ch_chint02_mural_1

ch_chint02_mural_1 is a piece of the GTA V map, from The Diamond Casino Heist. It measures 20.0 × 21.7 × 5.10 m and is drawn with 395 triangles and 2 textures, up to 100 m away.
- Model
- ch_chint02_mural_1
- Hash
- 2542432298 (0x978A702A)
- What it is
- piece
- Size (m)
- 20.0 × 21.7 × 5.10
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 451
- Triangles
- 395
- Textures
- 2
- Texture dictionary
- ch_chint02_group_58_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_mural_1.ydr
- Definition file
- ch_dlc_int_02_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint02_mural_1: scripts spawn it, or an interior’s entity set does.
Models like ch_chint02_mural_1
- ch_chint02_mural_1_ref
- ch_chint02_mural_option_02
- ch_chint02_mural_option_02_ref
- ch_chint02_mural_option_03
- ch_chint02_mural_option_03_ref
- ch_chint02_mural_option_04
- ch_chint02_mural_option_04_ref
- ch_chint02_mural_option_05
- ch_chint02_mural_option_05_ref
- ch_chint02_mural_option_06
- ch_chint02_mural_option_06_ref
- ch_chint02_mural_option_07
local obj = CreateObject(`ch_chint02_mural_1`, coords.x, coords.y, coords.z, false, false, false)