GTA Explorer

ch1_06e_house_2_lod

ch1_06e_house_2_lod, a low-detail (LOD) model of the GTA V map in Richman

ch1_06e_house_2_lod is a low-detail (LOD) model of the GTA V map in Richman, from the base game. It measures 65.7 × 50.1 × 14.9 m and is drawn with 2,906 triangles and 4 textures, up to 500 m away. It is the lower-detail copy of ch1_06e_house_2 that the game draws from far away.

Model
ch1_06e_house_2_lod
Hash
829326533 (0x316E84C5)
What it is
low-detail (LOD) model
Size (m)
65.7 × 50.1 × 14.9
Size class
huge
LOD distance (m)
500
Vertices
4,639
Triangles
2,906
Textures
4
Texture dictionary
ch1_06e_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06e_slod1_children.ydd
Definition file
cityhills_01_metadata_019.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06e_house_2_lod is placed 1 time on the map, in Richman. It stands at: -1926.16, 400.45, 99.69.

The map files (IPLs) that place it include ch1_06e.

Also placed by ch1_06e

Models like ch1_06e_house_2_lod

local obj = CreateObject(`ch1_06e_house_2_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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