ch1_06e_house_2_lod

ch1_06e_house_2_lod is a low-detail (LOD) model of the GTA V map in Richman, from the base game. It measures 65.7 × 50.1 × 14.9 m and is drawn with 2,906 triangles and 4 textures, up to 500 m away. It is the lower-detail copy of ch1_06e_house_2 that the game draws from far away.
- Model
- ch1_06e_house_2_lod
- Hash
- 829326533 (0x316E84C5)
- What it is
- low-detail (LOD) model
- Size (m)
- 65.7 × 50.1 × 14.9
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 4,639
- Triangles
- 2,906
- Textures
- 4
- Texture dictionary
- ch1_06e_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06e_slod1_children.ydd
- Definition file
- cityhills_01_metadata_019.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06e_house_2_lod is placed 1 time on the map, in Richman. It stands at: -1926.16, 400.45, 99.69.
The map files (IPLs) that place it include ch1_06e.
Also placed by ch1_06e
- ch1_06e_ch1_06e_em_lod
- ch1_06e_ch1_06e_em_slod
- ch1_06e_props_combo03_07_lod
- ch1_06e_props_combo03_08_lod
- ch1_06e_props_combo03_09_lod
- ch1_06e_props_combo03_10_lod
- ch1_06e_props_combo03_11_lod
- ch1_06e_props_combo03_12_lod
- ch1_06e_props_combo03_13_lod
- ch1_06e_props_combo03_14_lod
- ch1_06e_props_combo03_15_lod
- ch1_06e_props_combo03_16_lod
Models like ch1_06e_house_2_lod
local obj = CreateObject(`ch1_06e_house_2_lod`, coords.x, coords.y, coords.z, false, false, false)