ch1_06e_house_2_dtl

ch1_06e_house_2_dtl is a detail piece of the GTA V map in Richman, from the base game. It measures 65.4 × 50.1 × 14.3 m and is drawn with 5,098 triangles and 18 textures, up to 65 m away.
- Model
- ch1_06e_house_2_dtl
- Hash
- 2742758138 (0xA37B2AFA)
- What it is
- detail piece
- Size (m)
- 65.4 × 50.1 × 14.3
- Size class
- huge
- LOD distance (m)
- 65
- Vertices
- 6,553
- Triangles
- 5,098
- Textures
- 18
- Texture dictionary
- ch1_06e_dtl
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06e.rpf\ch1_06e_house_2_dtl.ydr
- Definition file
- cityhills_01_metadata_007_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06e_house_2_dtl is placed 2 times on the map, most of all in Richman. One of its places: -1925.90, 399.82, 99.83.
The map files (IPLs) that place it include ch1_06e_strm_1 and hei_ch1_06e_strm_1.
Also placed by ch1_06e_strm_1
- prop_fnclink_08post
- prop_wall_light_16e
- prop_yaught_sofa_01
- prop_cctv_cam_03a
- prop_bench_06
- prop_aerial_01c
- prop_bbq_1
- prop_beach_lilo_01
- prop_cardbordbox_05a
- prop_chateau_table_01
- prop_fncres_09a
- prop_fncres_09gate
Models like ch1_06e_house_2_dtl
- ch1_06e_house_2_shd
- ch1_06e_hedgedecal_00
- ch1_06e_hedgedecal_01
- ch1_06e_hedgedecal_02
- ch1_06e_hedgedecal_03
- ch1_06e_hedgedecal_04
- ch1_06e_hedgedecal_05
- ch1_06e_hedgedecal_06
- ch1_06e_hedgedecal_07
- ch1_06e_hedgedecal_08
- ch1_06e_hedgedecal_09
- ch1_06e_hedgedecal_10
local obj = CreateObject(`ch1_06e_house_2_dtl`, coords.x, coords.y, coords.z, false, false, false)