GTA Explorer

ch1_06d_emissive_c

ch1_06d_emissive_c, an emissive (light) mesh of the GTA V map in Vinewood Hills

ch1_06d_emissive_c is an emissive (light) mesh of the GTA V map in Vinewood Hills, from the base game. It measures 23.0 × 32.1 × 9.70 m and is drawn with 458 triangles and 3 textures, up to 80 m away. From far away the game draws ch1_06d_emissive_c_lod in its place.

Model
ch1_06d_emissive_c
Hash
2077914830 (0x7BDA76CE)
What it is
emissive (light) mesh
Size (m)
23.0 × 32.1 × 9.70
Size class
huge
LOD distance (m)
80
Vertices
916
Triangles
458
Textures
3
Texture dictionary
0x87edef93
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06d.rpf\ch1_06d_emissive_c.ydr
Definition file
cityhills_01_metadata_012_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06d_emissive_c is placed 2 times on the map, most of all in Vinewood Hills. One of its places: -1934.53, 546.58, 116.30.

The map files (IPLs) that place it include ch1_06d_strm_0 and hei_ch1_06d_strm_0.

Also placed by ch1_06d_strm_0

Models like ch1_06d_emissive_c

local obj = CreateObject(`ch1_06d_emissive_c`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…