ch1_06d_h1_dtl

ch1_06d_h1_dtl is a detail piece of the GTA V map in Vinewood Hills, from the base game. It measures 44.2 × 59.2 × 16.7 m and is drawn with 4,672 triangles and 20 textures, up to 61 m away.
- Model
- ch1_06d_h1_dtl
- Hash
- 1801219617 (0x6B5C6E21)
- What it is
- detail piece
- Size (m)
- 44.2 × 59.2 × 16.7
- Size class
- huge
- LOD distance (m)
- 61
- Vertices
- 6,301
- Triangles
- 4,672
- Textures
- 20
- Texture dictionary
- ch1_06d_detail
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06d.rpf\ch1_06d_h1_dtl.ydr
- Definition file
- cityhills_01_metadata_012_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06d_h1_dtl is placed 2 times on the map, most of all in Vinewood Hills. One of its places: -1941.80, 548.32, 116.59.
The map files (IPLs) that place it include ch1_06d_strm_0 and hei_ch1_06d_strm_0.
Also placed by ch1_06d_strm_0
- prop_patio_lounger_3
- prop_streetlight_11a
- prop_solarpanel_02
- prop_fncres_06b
- prop_gatecom_01
- prop_sign_sec_03
- prop_aircon_m_05
- prop_fncres_06gatel
- prop_letterbox_03
- prop_patio_lounger_2
- prop_plant_int_01b
- prop_pot_plant_05d
Models like ch1_06d_h1_dtl
- ch1_06d_h1_dtl_shd
- ch1_06d_h1_rails
- ch1_06d_h2_dtl
- ch1_06d_h3_dtl
- ch1_06d_hedge_00
- ch1_06d_hedge_01
- ch1_06d_hedge_02
- ch1_06d_hedge_03
local obj = CreateObject(`ch1_06d_h1_dtl`, coords.x, coords.y, coords.z, false, false, false)