GTA Explorer

ch1_06d_emissive_c_lod

ch1_06d_emissive_c_lod, a low-detail (LOD) model of the GTA V map in Vinewood Hills

ch1_06d_emissive_c_lod is a low-detail (LOD) model of the GTA V map in Vinewood Hills, from the base game. It measures 23.2 × 32.3 × 9.70 m and is drawn with 122 triangles and 1 texture, up to 400 m away. It is the lower-detail copy of ch1_06d_emissive_c that the game draws from far away.

Model
ch1_06d_emissive_c_lod
Hash
2532916069 (0x96F93B65)
What it is
low-detail (LOD) model
Size (m)
23.2 × 32.3 × 9.70
Size class
huge
LOD distance (m)
400
Vertices
244
Triangles
122
Textures
1
Texture dictionary
0x8ad357d9
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06d.rpf\ch1_06d_emissive_c_lod.ydr
Definition file
cityhills_01_metadata_020.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06d_emissive_c_lod is placed 2 times on the map, most of all in Vinewood Hills. One of its places: -1934.47, 546.56, 116.30.

The map files (IPLs) that place it include ch1_06d and hei_ch1_06d.

Also placed by ch1_06d

local obj = CreateObject(`ch1_06d_emissive_c_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…