ch1_06b_tdec_02

ch1_06b_tdec_02 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 29.8 × 68.3 × 13.1 m and is drawn with 217 triangles and 2 textures, up to 299 m away.
- Model
- ch1_06b_tdec_02
- Hash
- 747692764 (0x2C90E2DC)
- What it is
- piece
- Size (m)
- 29.8 × 68.3 × 13.1
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 229
- Triangles
- 217
- Textures
- 2
- Texture dictionary
- ch1_06b_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06b.rpf\ch1_06b_tdec_02.ydr
- Definition file
- cityhills_01_metadata_008_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06b_tdec_02 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2165.95, 404.87, 142.19.
The map files (IPLs) that place it include ch1_06b_long_1 and hei_ch1_06b_long_1.
Also placed by ch1_06b_long_1
- prop_joshua_tree_01a
- ch1_06b_emissive
- ch1_06b_land_01
- ch1_06b_poolwtr
- ch1_06b_tdec_00
- ch1_06b_tdec_01
- ch1_06b_tdec_03
- ch1_06b_tdec_66
Models like ch1_06b_tdec_02
- ch1_06b_tdec_00
- ch1_06b_tdec_01
- ch1_06b_tdec_03
- ch1_06b_tdec_04
- ch1_06b_tdec_05
- ch1_06b_tdec_06
- ch1_06b_tdec_07
- ch1_06b_tdec_66
local obj = CreateObject(`ch1_06b_tdec_02`, coords.x, coords.y, coords.z, false, false, false)