GTA Explorer

ch1_06b_slod1

ch1_06b_slod1, a super-low-detail (SLOD) model of the GTA V map in Banham Canyon

ch1_06b_slod1 is a super-low-detail (SLOD) model of the GTA V map in Banham Canyon, from the base game. It measures 89.0 × 279 × 38.4 m and is drawn with 3,383 triangles and 2 textures, up to 850 m away.

Model
ch1_06b_slod1
Hash
1084254820 (0x40A06A64)
What it is
super-low-detail (SLOD) model
Size (m)
89.0 × 279 × 38.4
Size class
huge
LOD distance (m)
850
Vertices
5,146
Triangles
3,383
Textures
2
Texture dictionary
ch1_lod_0106_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0106_slod2_children.ydd
Definition file
cityhills_01_metadata_013.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06b_slod1 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2012.83, 483.99, 108.40.

The map files (IPLs) that place it include ch1_06b and hei_ch1_06b.

Also placed by ch1_06b

Models like ch1_06b_slod1

local obj = CreateObject(`ch1_06b_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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